Opengl32.dll

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The page Opengl32.dll is a short article on something that should have a lot more information written on it.
If you know anything else about it, you are STRONGLY encouraged to add the information in. If you are unsure of proper formatting or style, add it to the talk page or this page itself as you think best and others will help.


Commit history (Source code can be found in: /reactos/dll/opengl/opengl32)

opengl32.dll is a software-based OpenGL implementation. OpenGL support is up to OpenGL version 1.1, so does in Windows. ReactOS's OpenGL software rendering is based on Mesa 3D 2.6. ReactOS doesn't need to support higher version of OpenGL, because in Windows, higher version support of OpenGL is provided by hardware's manufacturers' drivers or software rendering drivers installed by the user, not opengl32.dll . In Windows, opengl32.dll will redirect OpenGL calls to other drivers which registered in the Registry. You can install higher versions of Mesa 3D drivers in ReactOS Applications Manager.

See Also